What’ll It Be?
The theme for the Global Game Jam 2014 was “We see things not as they are, but as we are.” My team and I decided to approach the theme from the angle of a game starring an unreliable narrator, and spent the next 48 hours making What’ll It Be?
[swf:https://holly.zone/content/WhatllItBe.swf 640 480]
Walk: Arrows
Talk, Select, Drink: Z
Punch: X