Holly Macdonald
| Bluesky | LinkedIn | itch.io
Hi, I’m Holly Macdonald! I’m a programmer in San Francisco. These are some things I’ve worked on:
CoreAt Manticore Games I’ve worked on Core, a platform for developing and distributing online games, as a client engineer and engineering manager. |
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SmuleAs an iOS engineer on Smule / Sing! Karaoke, I chiefly worked to develop LiveJam, a live karaoke streaming feature which allows users to broadcast themselves singing solo or with a duet partner from the audience. |
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Facebook EventsAs an iOS engineer on Facebook’s Private Events team, I worked on a number of projects designed to make it easier for people to make plans to do things offline with their friends. |
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Oculus Rift Retail DemoI joined the Oculus Rift Retail Demo team for a Hackamonth to help complete the development of a demo which was installed in brick and mortar stores to help people experience virtual reality for the first time. |
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TroveI was a gameplay engineer on Trove, a massively multiplayer sandbox action RPG. |
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RIFTI worked as a gameplay engineer on the MMORPG RIFT and its expansion Storm Legion. I programmed the game’s marriage system, which allowed RIFT to set the Guinness World Record for most in-game marriages in 24 hours. |
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